Inventory Item Module
Status: Designed — runtime build pending. The rules of physical inventory custody described here have been designed and checked; a live inventory capability exists but is being rebuilt to these rules.
Purpose
Section titled “Purpose”An inventory item is a discrete, homogeneous, located, owned quantity of goods — a specific chunk of physical stock — classified by a catalog Item. The catalog item describes what a thing is; an inventory item is some actual stock of it, sitting in a place, in a condition, at a quantity. This module makes the rules of holding, moving, splitting, consuming, and counting that stock precise.
The central distinction is identity versus state: an inventory item’s identity is permanent, while everything about its current condition is state that changes only through explicit, recorded operations.
Main entities
Section titled “Main entities”- Identity (permanent). Which item it is, its license plate (its handling-unit identity, like a pallet’s label), an optional serial number, and a reorder threshold. None of these change for the life of the holding.
- State (changes only through operations). Its fill (Sealed = asserted as-intended, Open = in use, Empty = nothing left), its quantity (and any degraded, unavailable portion), its location, its lot provenance, an optional expiration, and whether it is locked (held / quarantined). The system can answer what the state was at any moment in the past.
- Inventory pool. All the holdings of a single item, grouped together — the way the system refers to “all the stock of this item.” A pool tracks which holdings belong to it (add and remove); it does not store a count of its own. See Inventory pools and counts for how counts over a pool are computed.
Operations
Section titled “Operations”| Action | What it does | Notes |
|---|---|---|
| Create | Mints a new holding (with a license plate). | Born Open. |
| Replenish / consume | Adds or removes quantity. | Over-consuming is refused; consuming to zero leaves an empty, revivable holding. |
| Adjust quantity | Sets the counted quantity to an observed value. | |
| Move | Relocates the holding. | Refused while locked. |
| Split / merge | Divides one holding into two, or combines two into one. | Quantity is conserved. |
| Repack | Re-expresses the same goods in a different unit of measure. | Does not change the real quantity. |
| Inspect | Marks a degraded (unusable) portion. | The single driver of condition. |
| Seal / unseal | Asserts, or releases, the as-intended condition. | |
| Lock / unlock | Places or releases an administrative hold. | |
| Delete / write off | Retires the holding. | Terminal. |
Guarantees
Section titled “Guarantees”- Identity is permanent and separate from state. The item it classifies, its license plate, and its serial number never change.
- License plates are never reused — once retired, a handling-unit identity does not come back.
- Depleting is not retiring. Consuming a holding to zero leaves it empty but alive, ready to receive new stock; only a delete or write-off retires it, and retirement is final.
- Split and merge conserve quantity — nothing is created or lost when a holding is divided or combined.
- Over-consuming is refused, specifically. Trying to remove more than is on hand is rejected with a precise reason, not silently clamped.
- Every state is well-formed, and the full history is queryable — you can ask what any holding’s quantity, location, or condition was as of any moment.
Inventory pools and counts
Section titled “Inventory pools and counts”An inventory pool is a set of holdings of a single item — the way the system talks about “all the stock of this item, here.” Counts are computed, never stored: the total, degraded, and usable quantities of an item at a location are derived from the live holdings as of the moment you ask, so a count is always a true reading rather than a figure that can drift.
How it relates to its neighbors
Section titled “How it relates to its neighbors”- Item — every holding is classified by exactly one catalog item.
- Kanban Cards — a loaded card carries inventory holdings across part of its lap.
- Demand — a production request accumulates produced materials in a holding pool.
Linear
Section titled “Linear”- Initiative: Product / Resources / Inventory Items
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